49 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Bash
		
	
	
		
			Executable File
		
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Bash
		
	
	
		
			Executable File
		
	
| #!/usr/bin/env bash
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| 
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| #
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| # Create directories for license activation
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| #
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| 
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| sudo mkdir /Library/Application\ Support/Unity
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| sudo chmod -R 777 /Library/Application\ Support/Unity
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| 
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| ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
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| mkdir -p "$ACTIVATE_LICENSE_PATH"
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| 
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| #
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| # Run steps
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| #
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| source $ACTION_FOLDER/platforms/mac/steps/activate.sh
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| source $ACTION_FOLDER/platforms/mac/steps/build.sh
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| source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
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| 
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| #
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| # Remove license activation directory
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| #
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| 
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| sudo rm -r /Library/Application\ Support/Unity
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| rm -r "$ACTIVATE_LICENSE_PATH"
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| 
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| #
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| # Instructions for debugging
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| #
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| 
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| if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
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| echo ""
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| echo "###########################"
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| echo "#         Failure         #"
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| echo "###########################"
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| echo ""
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| echo "Please note that the exit code is not very descriptive."
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| echo "Most likely it will not help you solve the issue."
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| echo ""
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| echo "To find the reason for failure: please search for errors in the log above."
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| echo ""
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| fi;
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| 
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| #
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| # Exit with code from the build step.
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| #
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| 
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| exit $BUILD_EXIT_CODE
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