* Fix: post build caching, use linux path conversion * Fix: post build caching via CLI * Fix: post build caching via CLI * Fix: post build caching via CLI * Fix: post build caching via CLI * Fix: post build caching via CLI * Log if retained workspace option is present for testing * Log if retained workspace option is present for testing * Use retained workspace :O * Use retained workspace :O * Use retained workspace :O * Use retained workspace :O * Ignore garbage creating lock actions in test for now * Lock workspace when using Get or Create Locked Workspace * Lock workspace before creating workspace file to allow for an unblockable creation sequence with guarenteed lock for the original creator * intuitive locking logs from the most important flow * test naming * consider lock folders without workspace file locked * Use cache key to segment lock folders * Use cache key to segment lock folders * Use cache key to segment lock folders * Use cache key to segment lock folders * Use cache key to segment lock folders * Skip all locking actions test as we now have two useful test flows * Skip all locking actions test as we now have two useful test flows * Skip all locking actions test as we now have two useful test flows * Copy all of data folder to docker volume to enable local-docker retained workspace * Fix: check for retained workspace * Fix: check for retained workspace * Fix: check for retained workspace * Fix: check for retained workspace * Fix: check for retained workspace * Fix: check for retained workspace * Fix: check for retained workspace * Fix: check for retained workspace * Skip main clone if game repo exists * handle cloud runner git sync via sha not only branch * handle cloud runner git sync via sha not only branch * handle cloud runner git sync via sha not only branch * handle cloud runner git sync via sha not only branch * handle cloud runner git sync via sha not only branch * handle cloud runner git sync via sha not only branch * handle cloud runner git sync via sha not only branch * handle cloud runner git sync via sha not only branch * transfer locked workspace to static CloudRunner field * transfer locked workspace to static CloudRunner field * transfer locked workspace to static CloudRunner field * custom hook files and test * custom hook files and test * custom hook files and test |
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| .github | ||
| .vscode | ||
| dist | ||
| game-ci/hooks | ||
| media | ||
| scripts | ||
| src | ||
| test-project | ||
| .dockerignore | ||
| .editorconfig | ||
| .eslintignore | ||
| .eslintrc.json | ||
| .gitattributes | ||
| .gitignore | ||
| .prettierignore | ||
| .prettierrc.json | ||
| .yarnrc | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
| action.yml | ||
| codecov.yml | ||
| jest.config.js | ||
| lefthook.yml | ||
| package.json | ||
| tsconfig.json | ||
| yarn.lock | ||
README.md
Unity - Builder
(Not affiliated with Unity Technologies)
GitHub Action to build Unity projects for different platforms.
Part of the GameCI open source project.
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