unity-builder/.github/workflows/main.yml

58 lines
1.5 KiB
YAML

name: Actions 😎
on:
pull_request: {}
push: { branches: [master] }
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
jobs:
# test:
# name: Test the project
# runs-on: ubuntu-latest
# steps:
# - uses: actions/checkout@v1
# - uses: webbertakken/unity-activate@v1
# - uses: webbertakken/unity-test-runner@v1.1
# - uses: webbertakken/unity-return-license@v1
# if: always()
# - uses: actions/upload-artifact@v1
# with:
# name: Test results
# path: artifacts/
buildForWebGL:
name: Build for WebGL
# needs: [test]
runs-on: ubuntu-latest
steps: # webbertakken/unity-builder@v0.3-webgl
- uses: actions/checkout@v1
- uses: webbertakken/unity-activate@v1
- uses: ./
with:
projectPath: test-project
targetPlatform: WebGL
unityVersion: 2019.2.11f1
- uses: webbertakken/unity-return-license@v1
if: always()
- uses: actions/upload-artifact@v1
with:
name: Build
path: build
# buildForAndroid:
# name: Build for Android
# # needs: [test]
# runs-on: ubuntu-latest
# steps: # webbertakken/unity-builder@v0.3-android
# - uses: actions/checkout@v1
# - uses: webbertakken/unity-activate@v1
# - uses: ./
# - uses: webbertakken/unity-return-license@v1
# if: always()
# - uses: actions/upload-artifact@v1
# with:
# name: Build
# path: build