unity-builder/src/model/cloud-runner/state/cloud-runner-state.ts

94 lines
3.8 KiB
TypeScript

import { BuildParameters } from '../..';
import CloudRunnerEnvironmentVariable from '../services/cloud-runner-environment-variable';
import CloudRunnerNamespace from '../services/cloud-runner-namespace';
import { CloudRunnerProviderInterface } from '../services/cloud-runner-provider-interface';
import CloudRunnerSecret from '../services/cloud-runner-secret';
import { TaskParameterSerializer } from './task-parameter-serializer';
export class CloudRunnerState {
static setup(buildParameters: BuildParameters) {
CloudRunnerState.buildParams = buildParameters;
if (CloudRunnerState.buildGuid === undefined) {
CloudRunnerState.buildGuid = CloudRunnerNamespace.generateBuildName(
CloudRunnerState.runNumber,
buildParameters.platform,
);
}
TaskParameterSerializer.setupDefaultSecrets();
}
public static CloudRunnerProviderPlatform: CloudRunnerProviderInterface;
public static buildParams: BuildParameters;
public static defaultSecrets: CloudRunnerSecret[];
public static buildGuid: string;
public static get branchName(): string {
return CloudRunnerState.buildParams.branch;
}
public static get buildPathFull(): string {
return `/${CloudRunnerState.buildVolumeFolder}/${CloudRunnerState.buildGuid}`;
}
public static get builderPathFull(): string {
return `${CloudRunnerState.buildPathFull}/builder`;
}
public static get steamPathFull(): string {
return `${CloudRunnerState.buildPathFull}/steam`;
}
public static get repoPathFull(): string {
return `${CloudRunnerState.buildPathFull}/${CloudRunnerState.repositoryFolder}`;
}
public static get projectPathFull(): string {
return `${CloudRunnerState.repoPathFull}/${CloudRunnerState.buildParams.projectPath}`;
}
public static get libraryFolderFull(): string {
return `${CloudRunnerState.projectPathFull}/Library`;
}
public static get cacheFolderFull(): string {
return `/${CloudRunnerState.buildVolumeFolder}/${CloudRunnerState.cacheFolder}/${CloudRunnerState.branchName}`;
}
public static get lfsDirectory(): string {
return `${CloudRunnerState.repoPathFull}/.git/lfs`;
}
public static get purgeRemoteCaching(): boolean {
return process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
}
public static get unityBuilderRepoUrl(): string {
return `https://${CloudRunnerState.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
}
public static get targetBuildRepoUrl(): string {
return `https://${CloudRunnerState.buildParams.githubToken}@github.com/${CloudRunnerState.githubRepo}.git`;
}
public static get githubRepo(): string {
return `${CloudRunnerState.buildParams.githubRepo}`;
}
public static readonly defaultGitShaEnvironmentVariable = [
{
name: 'GITHUB_SHA',
value: process.env.GITHUB_SHA || '',
},
];
public static readonly repositoryFolder = 'repo';
public static readonly buildVolumeFolder = 'data';
public static readonly cacheFolder = 'cache';
public static cloudRunnerBranch: string;
public static readBuildEnvironmentVariables(): CloudRunnerEnvironmentVariable[] {
return TaskParameterSerializer.readBuildEnvironmentVariables();
}
public static get getHandleCachingCommand() {
return `${CloudRunnerState.builderPathFull}/dist/cloud-runner/handleCaching.sh "${CloudRunnerState.cacheFolderFull}" "${CloudRunnerState.libraryFolderFull}" "${CloudRunnerState.lfsDirectory}" "${CloudRunnerState.purgeRemoteCaching}"`;
}
public static get cloneBuilderCommand() {
return `git clone -b ${CloudRunnerState.branchName} ${CloudRunnerState.unityBuilderRepoUrl} ${CloudRunnerState.builderPathFull}`;
}
public static get runNumber() {
const runNumber = CloudRunnerState.buildParams.runNumber;
if (!runNumber || runNumber === '') {
throw new Error('no run number found, exiting');
}
return runNumber;
}
}