unity-builder/dist/default-build-script/Assets/Editor/UnityBuilderAction
Ryo Oka f7f3f70c57
Support activeBuildProfile parameter (#738)
* feat: add `-activeBuildProfile`

* feat: descriptive error in case `-activeBuildProfile` is passed without actual value
2025-09-30 11:55:14 +02:00
..
Input Support activeBuildProfile parameter (#738) 2025-09-30 11:55:14 +02:00
Reporting Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633) 2024-10-10 09:02:39 -05:00
System Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633) 2024-10-10 09:02:39 -05:00
Builder.cs Support activeBuildProfile parameter (#738) 2025-09-30 11:55:14 +02:00
Builder.cs.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Input.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Reporting.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
UnityBuilderAction.asmdef Fix build script for Unity 2018, by using reflection instead of version defines (#238) 2021-04-02 11:11:56 +02:00
UnityBuilderAction.asmdef.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00