unity-builder/dist/remote-builder/handleCaching.sh

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#!/bin/sh
cacheFolderFull=$1
branchName=$2
libraryFolderFull=$3
purgeRemoteBuilderCache=$4
echo " "
echo "Caching starting, parameters:"
echo "$cacheFolderFull"
echo "$branchName"
echo "$libraryFolderFull"
echo "$purgeRemoteBuilderCache"
cacheFolderWithBranch="$cacheFolderFull/$branchName"
echo " "
# handle library cache
if [ ! -d "$cacheFolderFull" ]; then
echo "creating new cache folder $cacheFolderFull"
mkdir "$cacheFolderFull"
if [ ! -d "$cacheFolderWithBranch" ]; then
echo "creating new cache branch folder for: $cacheFolderWithBranch"
mkdir "$cacheFolderWithBranch"
else
echo "cache branch folder already exists for: $cacheFolderWithBranch"
fi
else
echo "cache folder already exists $cacheFolderFull"
fi
echo "Library cache for branch: $branchName"
ls -lh "$cacheFolderWithBranch"
echo ''
if [ -d "$libraryFolderFull" ]; then
rm -r "$libraryFolderFull"
echo "Git must ignore the Library folder"
fi
echo "Checking cache"
# Restore library cache
latest=$(ls -t "$cacheFolderWithBranch" | egrep -i -e '\\.zip$' | head -1)
if [ ! -z "$latest" ]; then
echo "Library cache exists from build $latest from $branchName"
echo 'Creating empty Library folder for cache'
mkdir "$libraryFolderFull"
unzip -q "$cacheFolderWithBranch/$latest" -d "$libraryFolderFull"
fi
# Restore LFS cache
# purge cache
if [ "$purgeRemoteBuilderCache" == "true" ]; then
rm -r "$libraryFolderFull"
fi