unity-builder/dist/default-build-script/Assets/Editor/UnityBuilderAction
John Soros 1c09f7ad31
Add support for parallel linking in IL2CPP builds
* Introduced 'enableParallelLinking' input in action.yml to control parallel linking.
* Updated Builder.cs to apply parallel linking settings based on the new input.
* Modified build scripts for macOS, Ubuntu, and Windows to include the parallel linking option.
2025-12-05 05:33:47 -06:00
..
Input fix: compile error on Unity 2021.2 or earlier (#753) 2025-10-11 19:01:45 +02:00
Reporting Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633) 2024-10-10 09:02:39 -05:00
System Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633) 2024-10-10 09:02:39 -05:00
Builder.cs Add support for parallel linking in IL2CPP builds 2025-12-05 05:33:47 -06:00
Builder.cs.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Input.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Reporting.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
System.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
UnityBuilderAction.asmdef Fix build script for Unity 2018, by using reflection instead of version defines (#238) 2021-04-02 11:11:56 +02:00
UnityBuilderAction.asmdef.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00
Versioning.meta Run default addressables build conditionally (#231) 2021-03-19 18:50:39 +01:00