fix line endings problem (?)
parent
fb62d36ba1
commit
1cba302bc4
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@ -1,4 +1,4 @@
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if ($null -eq ${env:GIT_PRIVATE_TOKEN})
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if ($null -eq ${env:GIT_PRIVATE_TOKEN})
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{
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{
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Write-Output "GIT_PRIVATE_TOKEN unset skipping"
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Write-Output "GIT_PRIVATE_TOKEN unset skipping"
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}
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}
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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if [ -z "${GIT_PRIVATE_TOKEN}" ]
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if [ -z "${GIT_PRIVATE_TOKEN}" ]
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then
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then
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#
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#
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# Note: Non default ignore file, as this only tests Builder script.
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# Note: Non default ignore file, as this only tests Builder script.
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#
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#
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import * as core from '@actions/core';
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import * as core from '@actions/core';
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import fs from 'fs';
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import fs from 'fs';
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class LicensingServerSetup {
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class LicensingServerSetup {
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import { components } from '@octokit/openapi-types';
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import { components } from '@octokit/openapi-types';
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export function timeHelper(seconds: number): string {
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export function timeHelper(seconds: number): string {
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return `${seconds.toFixed(3)}s`;
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return `${seconds.toFixed(3)}s`;
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interface CommonAttributes {
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interface CommonAttributes {
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id: string;
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id: string;
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result: string;
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result: string;
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asserts: string;
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asserts: string;
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using System;
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using System;
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public class BasicCounter
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public class BasicCounter
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{
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{
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using UnityEngine;
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using UnityEngine;
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public class SampleComponent : MonoBehaviour
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public class SampleComponent : MonoBehaviour
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{
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{
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using UnityEngine;
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using UnityEngine;
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public class TimerComponent : MonoBehaviour
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public class TimerComponent : MonoBehaviour
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{
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{
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using System.Collections;
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using System.Collections;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.TestTools;
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using UnityEngine.TestTools;
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using System.Collections;
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using System.Collections;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine.TestTools;
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using UnityEngine.TestTools;
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using System.Collections;
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using System.Collections;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.TestTools;
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using UnityEngine.TestTools;
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using System;
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using System;
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public class BasicCounter
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public class BasicCounter
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{
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{
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using UnityEngine;
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using UnityEngine;
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public class SampleComponent : MonoBehaviour
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public class SampleComponent : MonoBehaviour
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{
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{
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using UnityEngine;
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using UnityEngine;
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public class TimerComponent : MonoBehaviour
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public class TimerComponent : MonoBehaviour
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{
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{
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@ -1,3 +1,3 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: b668d68a45bb48108ccda73269e3da7b
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guid: b668d68a45bb48108ccda73269e3da7b
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timeCreated: 1610056748
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timeCreated: 1610056748
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using System.Collections;
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using System.Collections;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.TestTools;
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using UnityEngine.TestTools;
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using System.Collections;
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using System.Collections;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine.TestTools;
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using UnityEngine.TestTools;
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using System.Collections;
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using System.Collections;
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using NUnit.Framework;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.TestTools;
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using UnityEngine.TestTools;
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@ -1,3 +1,3 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 818b22370d404398b87b47a922a435c9
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guid: 818b22370d404398b87b47a922a435c9
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timeCreated: 1610056889
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timeCreated: 1610056889
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