parent
8f13885964
commit
2d0b6ebf54
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@ -282,6 +282,60 @@ jobs:
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path: ${{ steps.standalone.outputs.artifactsPath }}
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retention-days: 14
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testRunnerInStandaloneWithIL2CPP:
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name: Test standalone with IL2CPP 📺
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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matrix:
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projectPath:
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- unity-project-with-correct-tests
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unityVersion:
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- 2019.4.40f1 # Only 2019.4+ docker images contain the IL2CPP backend installed.
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steps:
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###########################
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# Checkout #
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###########################
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- uses: actions/checkout@v3
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with:
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lfs: true
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###########################
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# Cache #
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###########################
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- uses: actions/cache@v3
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with:
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path: ${{ matrix.projectPath }}/Library
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key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
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restore-keys: |
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Library-${{ matrix.projectPath }}-
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Library-
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# Set scripting backend to IL2CPP
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- name: Rewrite ProjectSettings
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run: |
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DefineOriginal=" scriptingBackend: {}"
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DefineReplace=" scriptingBackend: \\n Standalone: 1"
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sed -i "{s/$DefineOriginal/$DefineReplace/g}" ${{ matrix.projectPath }}/ProjectSettings/ProjectSettings.asset
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# Configure test runner
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- name: Run tests
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id: standalone
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uses: ./
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with:
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projectPath: ${{ matrix.projectPath }}
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unityVersion: ${{ matrix.unityVersion }}
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testMode: standalone
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artifactsPath: artifacts/standalone
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# Upload artifacts
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- name: Upload test results
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uses: actions/upload-artifact@v3
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with:
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name: Test results (play mode)
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path: ${{ steps.standalone.outputs.artifactsPath }}
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retention-days: 14
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testEachModeSequentially:
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name: Test each mode sequentially 👩👩👧👦 # don't try this at home (it's much slower)
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runs-on: ubuntu-latest
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@ -551,8 +551,7 @@ PlayerSettings:
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webGLWasmStreaming: 0
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scriptingDefineSymbols: {}
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platformArchitecture: {}
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scriptingBackend:
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Standalone: 1
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scriptingBackend: {}
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il2cppCompilerConfiguration: {}
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managedStrippingLevel: {}
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incrementalIl2cppBuild: {}
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