Add standalone testmode support (#219)
* Add standalone support. * Add standalone tests. * UnityStandaloneScripts volume on windows * Update test framework in test project. * Revert IL2CPP setting in test project. Add test for IL2CPP. * Update dist/test-standalone-scripts/Assets/Player/UnityTestRunnerAction/TestRunCallback.cs Co-authored-by: Webber Takken <webber.nl@gmail.com> * Use 2019.2.21f1 * Unity is being dumb, use 2019.4.40f1 for all workflows. * Disable PlayerConnection on build. Print player log. * Add comment about code coverage support in standalone. * Update node-version in test --------- Co-authored-by: Webber Takken <webber.nl@gmail.com>pull/229/head
parent
cfa9076acb
commit
31086d9859
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@ -16,7 +16,7 @@ jobs:
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- uses: actions/checkout@v3
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- uses: actions/setup-node@v3
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with:
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node-version: 12.x
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node-version: 18.x
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- run: yarn
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- run: yarn lint
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- run: yarn test
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@ -32,10 +32,11 @@ jobs:
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projectPath:
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- unity-project-with-correct-tests
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unityVersion:
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- 2019.2.11f1
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- 2019.4.40f1
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testMode:
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- playmode
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- editmode
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- standalone
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steps:
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###########################
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# Checkout #
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@ -77,7 +78,7 @@ jobs:
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projectPath:
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- unity-project-with-correct-tests
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unityVersion:
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- 2019.2.11f1
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- 2019.4.40f1
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steps:
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###########################
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# Checkout #
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@ -131,7 +132,7 @@ jobs:
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fail-fast: false
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matrix:
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unityVersion:
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- 2019.2.11f1
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- 2019.4.40f1
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projectPath:
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- unity-project-with-correct-tests
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steps:
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@ -188,7 +189,7 @@ jobs:
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projectPath:
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- unity-project-with-correct-tests
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unityVersion:
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- 2019.2.11f1
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- 2019.4.40f1
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steps:
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###########################
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# Checkout #
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@ -234,6 +235,107 @@ jobs:
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path: ${{ steps.playMode.outputs.coveragePath }}
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retention-days: 14
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testRunnerInStandalone:
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name: Test standalone 📺
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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matrix:
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projectPath:
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- unity-project-with-correct-tests
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unityVersion:
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- 2019.4.40f1
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steps:
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###########################
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# Checkout #
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###########################
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- uses: actions/checkout@v3
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with:
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lfs: true
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###########################
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# Cache #
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###########################
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- uses: actions/cache@v3
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with:
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path: ${{ matrix.projectPath }}/Library
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key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
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restore-keys: |
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Library-${{ matrix.projectPath }}-
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Library-
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# Configure test runner
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- name: Run tests
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id: standalone
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uses: ./
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with:
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projectPath: ${{ matrix.projectPath }}
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unityVersion: ${{ matrix.unityVersion }}
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testMode: standalone
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artifactsPath: artifacts/standalone
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# Upload artifacts
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- name: Upload test results
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uses: actions/upload-artifact@v3
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with:
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name: Test results (play mode)
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path: ${{ steps.standalone.outputs.artifactsPath }}
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retention-days: 14
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testRunnerInStandaloneWithIL2CPP:
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name: Test standalone with IL2CPP 📺
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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matrix:
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projectPath:
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- unity-project-with-correct-tests
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unityVersion:
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- 2019.4.40f1 # Only 2019.4+ docker images contain the IL2CPP backend installed.
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steps:
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###########################
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# Checkout #
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###########################
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- uses: actions/checkout@v3
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with:
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lfs: true
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###########################
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# Cache #
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###########################
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- uses: actions/cache@v3
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with:
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path: ${{ matrix.projectPath }}/Library
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key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
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restore-keys: |
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Library-${{ matrix.projectPath }}-
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Library-
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# Set scripting backend to IL2CPP
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- name: Rewrite ProjectSettings
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run: |
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DefineOriginal=" scriptingBackend: {}"
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DefineReplace=" scriptingBackend: \\n Standalone: 1"
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sed -i "{s/$DefineOriginal/$DefineReplace/g}" ${{ matrix.projectPath }}/ProjectSettings/ProjectSettings.asset
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# Configure test runner
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- name: Run tests
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id: standalone
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uses: ./
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with:
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projectPath: ${{ matrix.projectPath }}
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unityVersion: ${{ matrix.unityVersion }}
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testMode: standalone
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artifactsPath: artifacts/standalone
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# Upload artifacts
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- name: Upload test results
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uses: actions/upload-artifact@v3
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with:
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name: Test results (play mode)
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path: ${{ steps.standalone.outputs.artifactsPath }}
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retention-days: 14
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testEachModeSequentially:
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name: Test each mode sequentially 👩👩👧👦 # don't try this at home (it's much slower)
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runs-on: ubuntu-latest
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@ -241,7 +343,7 @@ jobs:
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fail-fast: false
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matrix:
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unityVersion:
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- 2019.2.11f1
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- 2019.4.40f1
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projectPath:
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- unity-project-with-correct-tests
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steps:
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@ -281,6 +383,15 @@ jobs:
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testMode: playmode
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artifactsPath: artifacts/playmode
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# Configure third test runner
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- name: Tests in standalone 📺
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uses: ./
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with:
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projectPath: ${{ matrix.projectPath }}
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unityVersion: ${{ matrix.unityVersion }}
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testMode: standalone
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artifactsPath: artifacts/playmode
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# Upload combined artifacts
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- name: Upload combined test results
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uses: actions/upload-artifact@v3
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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@ -58,19 +58,52 @@ Get-ChildItem -Hidden -Path $UNITY_PROJECT_PATH
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#
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foreach ( $platform in ${env:TEST_PLATFORMS}.Split(";") )
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{
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Write-Output ""
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Write-Output "###########################"
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Write-Output "# Testing in $platform #"
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Write-Output "###########################"
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Write-Output ""
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if ( $platform -ne "COMBINE_RESULTS" )
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if ( "$platform" -eq "standalone" )
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{
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$runTests = "-runTests -testPlatform $platform -testResults $FULL_ARTIFACTS_PATH/$platform-results.xml"
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Write-Output ""
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Write-Output "###########################"
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Write-Output "# Building Standalone #"
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Write-Output "###########################"
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Write-Output ""
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# Create directories if they do not exist
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if(-Not (Test-Path -Path $Env:UNITY_PROJECT_PATH\Assets\Editor))
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{
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# We use -Force to suppress output, doesn't overwrite anything
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New-Item -ItemType Directory -Force -Path $Env:UNITY_PROJECT_PATH\Assets\Editor
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}
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if(-Not (Test-Path -Path $Env:UNITY_PROJECT_PATH\Assets\Player))
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{
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# We use -Force to suppress output, doesn't overwrite anything
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New-Item -ItemType Directory -Force -Path $Env:UNITY_PROJECT_PATH\Assets\Player
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}
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# Copy the scripts
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Copy-Item -Path "c:\UnityStandaloneScripts\Assets\Editor" -Destination $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
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Copy-Item -Path "c:\UnityStandaloneScripts\Assets\Player" -Destination $Env:UNITY_PROJECT_PATH\Assets\Player -Recurse
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# Verify recursive paths
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Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
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Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Player -Recurse
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$runTests="-runTests -testPlatform StandaloneWindows64 -builtTestRunnerPath $UNITY_PROJECT_PATH\Build\UnityTestRunner-Standalone.exe"
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}
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else
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{
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$runTests = "-quit"
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Write-Output ""
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Write-Output "###########################"
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Write-Output "# Testing in $platform #"
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Write-Output "###########################"
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Write-Output ""
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if ( $platform -ne "COMBINE_RESULTS" )
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{
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$runTests = "-runTests -testPlatform $platform -testResults $FULL_ARTIFACTS_PATH/$platform-results.xml"
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}
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else
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{
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$runTests = "-quit"
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}
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}
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$TEST_OUTPUT = Start-Process -NoNewWindow -Wait -PassThru "C:\Program Files\Unity\Hub\Editor\${env:UNITY_VERSION}\editor\Unity.exe" -ArgumentList "-batchmode -logFile $FULL_ARTIFACTS_PATH\$platform.log -projectPath $UNITY_PROJECT_PATH -coverageResultsPath $FULL_COVERAGE_RESULTS_PATH $runTests -enableCodeCoverage -debugCodeOptimization -coverageOptions ${env:COVERAGE_OPTIONS} ${env:CUSTOM_PARAMETERS}"
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# Print unity log output
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Get-Content "$FULL_ARTIFACTS_PATH/$platform.log"
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if ( ( $TEST_EXIT_CODE -eq 0 ) -and ( "$platform" -eq "standalone" ) )
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{
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# Code Coverage currently only supports code ran in the Editor and not in Standalone/Player.
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# https://docs.unity.cn/Packages/com.unity.testtools.codecoverage@1.1/manual/TechnicalDetails.html#how-it-works
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$TEST_OUTPUT = Start-Process -NoNewWindow -Wait -PassThru "$UNITY_PROJECT_PATH\Build\UnityTestRunner-Standalone.exe" -ArgumentList "-batchmode -nographics -logFile $FULL_ARTIFACTS_PATH\$platform-player.log -testResults $FULL_ARTIFACTS_PATH\$platform-results.xml"
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# Catch exit code
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$TEST_EXIT_CODE = $TEST_OUTPUT.ExitCode
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# Print player log output
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Get-Content "$FULL_ARTIFACTS_PATH/$platform-player.log"
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}
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# Display results
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if ($TEST_EXIT_CODE -eq 0)
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{
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@ -59,16 +59,36 @@ ls -alh $UNITY_PROJECT_PATH
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# Testing for each platform
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#
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for platform in ${TEST_PLATFORMS//;/ }; do
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echo ""
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echo "###########################"
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echo "# Testing in $platform #"
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echo "###########################"
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echo ""
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if [[ "$platform" == "standalone" ]]; then
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echo ""
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echo "###########################"
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echo "# Building Standalone #"
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echo "###########################"
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echo ""
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if [[ "$platform" != "COMBINE_RESULTS" ]]; then
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runTests="-runTests -testPlatform $platform -testResults $FULL_ARTIFACTS_PATH/$platform-results.xml"
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# Create directories if they do not exist
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mkdir -p "$UNITY_PROJECT_PATH/Assets/Editor/"
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mkdir -p "$UNITY_PROJECT_PATH/Assets/Player/"
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# Copy the scripts
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cp -R "$ACTION_FOLDER/UnityStandaloneScripts/Assets/Editor/" "$UNITY_PROJECT_PATH/Assets/Editor/"
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cp -R "$ACTION_FOLDER/UnityStandaloneScripts/Assets/Player/" "$UNITY_PROJECT_PATH/Assets/Player/"
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# Verify recursive paths
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ls -Ralph "$UNITY_PROJECT_PATH/Assets/Editor/"
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ls -Ralph "$UNITY_PROJECT_PATH/Assets/Player/"
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runTests="-runTests -testPlatform StandaloneLinux64 -builtTestRunnerPath $UNITY_PROJECT_PATH/Build/UnityTestRunner-Standalone"
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else
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runTests="-quit"
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echo ""
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echo "###########################"
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echo "# Testing in $platform #"
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echo "###########################"
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echo ""
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if [[ "$platform" != "COMBINE_RESULTS" ]]; then
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runTests="-runTests -testPlatform $platform -testResults $FULL_ARTIFACTS_PATH/$platform-results.xml"
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else
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runTests="-quit"
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fi
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fi
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unity-editor \
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@ -88,6 +108,29 @@ for platform in ${TEST_PLATFORMS//;/ }; do
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# Print unity log output
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cat "$FULL_ARTIFACTS_PATH/$platform.log"
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if [[ $TEST_EXIT_CODE -eq 0 && "$platform" == "standalone" ]]; then
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echo ""
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echo "###########################"
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echo "# Testing Standalone #"
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echo "###########################"
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echo ""
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# Code Coverage currently only supports code ran in the Editor and not in Standalone/Player.
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# https://docs.unity.cn/Packages/com.unity.testtools.codecoverage@1.1/manual/TechnicalDetails.html#how-it-works
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xvfb-run -a -e /dev/stdout "$UNITY_PROJECT_PATH/Build/UnityTestRunner-Standalone" \
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-batchmode \
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-nographics \
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-logFile "$FULL_ARTIFACTS_PATH/$platform-player.log" \
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-testResults "$FULL_ARTIFACTS_PATH/$platform-results.xml"
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# Catch exit code
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TEST_EXIT_CODE=$?
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# Print player log output
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cat "$FULL_ARTIFACTS_PATH/$platform-player.log"
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fi
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# Display results
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if [ $TEST_EXIT_CODE -eq 0 ]; then
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echo "Run succeeded, no failures occurred";
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|
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@ -0,0 +1,56 @@
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#
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# Note: Non default ignore file, as this only tests Builder script.
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#
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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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# Additional ignores
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[Bb]in/
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# [Aa]ssets/AssetStoreTools*
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# IDEs
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.vs/
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.idea/
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# Gradle cache directory
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.gradle/
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|
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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#*.csproj
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*.unityproj
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#*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
|
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*.pidb
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*.booproj
|
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*.svd
|
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*.pdb
|
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*.mdb
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*.opendb
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*.VC.db
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|
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# Unity3D generated meta files
|
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*.pidb.meta
|
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*.pdb.meta
|
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*.mdb.meta
|
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|
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# Unity3D generated file on crash reports
|
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sysinfo.txt
|
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|
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# Builds
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*.apk
|
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*.unitypackage
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|
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# Crashlytics generated file
|
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crashlytics-build.properties
|
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: dea28d93f6267af4f8661eb2043f749a
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 0cf2129f2cbdf3b4185e808b8098349d
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folderAsset: yes
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DefaultImporter:
|
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,49 @@
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using System;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.TestTools;
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using UnityEngine;
|
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using UnityEngine.TestTools;
|
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using UnityTestRunnerAction;
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|
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[assembly: TestPlayerBuildModifier(typeof(HeadlessPlayModeSetup))]
|
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[assembly: PostBuildCleanup(typeof(HeadlessPlayModeSetup))]
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|
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namespace UnityTestRunnerAction
|
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{
|
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public class HeadlessPlayModeSetup : ITestPlayerBuildModifier, IPostBuildCleanup
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{
|
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private static bool s_RunningPlayerTests;
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public BuildPlayerOptions ModifyOptions(BuildPlayerOptions playerOptions)
|
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{
|
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// Do not launch the player after the build completes. Disable the PlayerConnection.
|
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playerOptions.options &= ~(BuildOptions.AutoRunPlayer | BuildOptions.ConnectToHost | BuildOptions.WaitForPlayerConnection);
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|
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// Not supporting Mac currently.
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playerOptions.target = SystemInfo.operatingSystemFamily == OperatingSystemFamily.Windows ? BuildTarget.StandaloneWindows64 : BuildTarget.StandaloneLinux64;
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|
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string[] commandLineArgs = Environment.GetCommandLineArgs();
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playerOptions.locationPathName = commandLineArgs[Array.IndexOf(commandLineArgs, "-builtTestRunnerPath") + 1]; ;
|
||||
|
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// Instruct the cleanup to exit the Editor if the run came from the command line.
|
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// The variable is static because the cleanup is being invoked in a new instance of the class.
|
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s_RunningPlayerTests = true;
|
||||
return playerOptions;
|
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}
|
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|
||||
public void Cleanup()
|
||||
{
|
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if (s_RunningPlayerTests && IsRunningTestsFromCommandLine())
|
||||
{
|
||||
// Exit the Editor on the next update, allowing for other PostBuildCleanup steps to run.
|
||||
EditorApplication.update += () => { EditorApplication.Exit(0); };
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsRunningTestsFromCommandLine()
|
||||
{
|
||||
var commandLineArgs = Environment.GetCommandLineArgs();
|
||||
return commandLineArgs.Any(value => value == "-runTests");
|
||||
}
|
||||
}
|
||||
}
|
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
|
||||
guid: 500127a78ea2408479825b0807929249
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
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@ -0,0 +1,8 @@
|
|||
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@ -0,0 +1,92 @@
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|||
using NUnit.Framework.Interfaces;
|
||||
using System;
|
||||
using System.Xml;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TestRunner;
|
||||
using UnityTestRunnerAction;
|
||||
|
||||
[assembly: TestRunCallback(typeof(MyTestRunCallback))]
|
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|
||||
namespace UnityTestRunnerAction
|
||||
{
|
||||
public class MyTestRunCallback : ITestRunCallback
|
||||
{
|
||||
private const string k_nUnitVersion = "3.5.0.0";
|
||||
|
||||
private const string k_TestRunNode = "test-run";
|
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private const string k_Id = "id";
|
||||
private const string k_Testcasecount = "testcasecount";
|
||||
private const string k_Result = "result";
|
||||
private const string k_Total = "total";
|
||||
private const string k_Passed = "passed";
|
||||
private const string k_Failed = "failed";
|
||||
private const string k_Inconclusive = "inconclusive";
|
||||
private const string k_Skipped = "skipped";
|
||||
private const string k_Asserts = "asserts";
|
||||
private const string k_EngineVersion = "engine-version";
|
||||
private const string k_ClrVersion = "clr-version";
|
||||
private const string k_StartTime = "start-time";
|
||||
private const string k_EndTime = "end-time";
|
||||
private const string k_Duration = "duration";
|
||||
|
||||
private const string k_TimeFormat = "u";
|
||||
|
||||
private ITest fullTest;
|
||||
|
||||
public void RunStarted(ITest testsToRun)
|
||||
{
|
||||
if (fullTest == null)
|
||||
{
|
||||
fullTest = testsToRun;
|
||||
}
|
||||
}
|
||||
|
||||
public void RunFinished(ITestResult testResults)
|
||||
{
|
||||
if (testResults.Test != fullTest)
|
||||
{
|
||||
return;
|
||||
}
|
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|
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string[] commandLineArgs = Environment.GetCommandLineArgs();
|
||||
string testResultsPath = commandLineArgs[Array.IndexOf(commandLineArgs, "-testResults") + 1];
|
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using (var writer = XmlWriter.Create(testResultsPath, new XmlWriterSettings() { Indent = true }))
|
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{
|
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// Manually add the outer test-run node, because testResults.ToXml doesn't include it.
|
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|
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var testRunNode = new TNode(k_TestRunNode);
|
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|
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testRunNode.AddAttribute(k_Id, "2");
|
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testRunNode.AddAttribute(k_Testcasecount, (testResults.PassCount + testResults.FailCount + testResults.SkipCount + testResults.InconclusiveCount).ToString());
|
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testRunNode.AddAttribute(k_Result, testResults.ResultState.ToString());
|
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testRunNode.AddAttribute(k_Total, (testResults.PassCount + testResults.FailCount + testResults.SkipCount + testResults.InconclusiveCount).ToString());
|
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testRunNode.AddAttribute(k_Passed, testResults.PassCount.ToString());
|
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testRunNode.AddAttribute(k_Failed, testResults.FailCount.ToString());
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testRunNode.AddAttribute(k_Inconclusive, testResults.InconclusiveCount.ToString());
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testRunNode.AddAttribute(k_Skipped, testResults.SkipCount.ToString());
|
||||
testRunNode.AddAttribute(k_Asserts, testResults.AssertCount.ToString());
|
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testRunNode.AddAttribute(k_EngineVersion, k_nUnitVersion);
|
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testRunNode.AddAttribute(k_ClrVersion, Environment.Version.ToString());
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testRunNode.AddAttribute(k_StartTime, testResults.StartTime.ToString(k_TimeFormat));
|
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testRunNode.AddAttribute(k_EndTime, testResults.EndTime.ToString(k_TimeFormat));
|
||||
testRunNode.AddAttribute(k_Duration, testResults.Duration.ToString());
|
||||
|
||||
var resultNode = testResults.ToXml(true);
|
||||
testRunNode.ChildNodes.Add(resultNode);
|
||||
|
||||
testRunNode.WriteTo(writer);
|
||||
writer.Flush();
|
||||
}
|
||||
|
||||
Application.Quit(testResults.ResultState.Status == TestStatus.Failed ? 2 : 0);
|
||||
}
|
||||
|
||||
public void TestStarted(ITest test)
|
||||
{
|
||||
}
|
||||
|
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public void TestFinished(ITestResult result)
|
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{
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}
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}
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|
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||||
AndroidTargetArchitectures: 1
|
||||
AndroidSplashScreenScale: 0
|
||||
androidSplashScreen: {fileID: 0}
|
||||
AndroidKeystoreName:
|
||||
AndroidKeyaliasName:
|
||||
AndroidBuildApkPerCpuArchitecture: 0
|
||||
AndroidTVCompatibility: 0
|
||||
AndroidIsGame: 1
|
||||
AndroidEnableTango: 0
|
||||
androidEnableBanner: 1
|
||||
androidUseLowAccuracyLocation: 0
|
||||
androidUseCustomKeystore: 0
|
||||
m_AndroidBanners:
|
||||
- width: 320
|
||||
height: 180
|
||||
banner: {fileID: 0}
|
||||
androidGamepadSupportLevel: 0
|
||||
AndroidValidateAppBundleSize: 1
|
||||
AndroidAppBundleSizeToValidate: 150
|
||||
resolutionDialogBanner: {fileID: 0}
|
||||
m_BuildTargetIcons: []
|
||||
m_BuildTargetPlatformIcons: []
|
||||
m_BuildTargetBatching: []
|
||||
m_BuildTargetGraphicsAPIs: []
|
||||
m_BuildTargetVRSettings: []
|
||||
openGLRequireES31: 0
|
||||
openGLRequireES31AEP: 0
|
||||
openGLRequireES32: 0
|
||||
vuforiaEnabled: 0
|
||||
m_TemplateCustomTags: {}
|
||||
mobileMTRendering:
|
||||
Android: 1
|
||||
iPhone: 1
|
||||
tvOS: 1
|
||||
m_BuildTargetGroupLightmapEncodingQuality: []
|
||||
m_BuildTargetGroupLightmapSettings: []
|
||||
playModeTestRunnerEnabled: 0
|
||||
runPlayModeTestAsEditModeTest: 0
|
||||
actionOnDotNetUnhandledException: 1
|
||||
enableInternalProfiler: 0
|
||||
logObjCUncaughtExceptions: 1
|
||||
enableCrashReportAPI: 0
|
||||
cameraUsageDescription:
|
||||
locationUsageDescription:
|
||||
microphoneUsageDescription:
|
||||
switchNetLibKey:
|
||||
switchSocketMemoryPoolSize: 6144
|
||||
switchSocketAllocatorPoolSize: 128
|
||||
switchSocketConcurrencyLimit: 14
|
||||
switchScreenResolutionBehavior: 2
|
||||
switchUseCPUProfiler: 0
|
||||
switchApplicationID: 0x01004b9000490000
|
||||
switchNSODependencies:
|
||||
switchTitleNames_0:
|
||||
switchTitleNames_1:
|
||||
switchTitleNames_2:
|
||||
switchTitleNames_3:
|
||||
switchTitleNames_4:
|
||||
switchTitleNames_5:
|
||||
switchTitleNames_6:
|
||||
switchTitleNames_7:
|
||||
switchTitleNames_8:
|
||||
switchTitleNames_9:
|
||||
switchTitleNames_10:
|
||||
switchTitleNames_11:
|
||||
switchTitleNames_12:
|
||||
switchTitleNames_13:
|
||||
switchTitleNames_14:
|
||||
switchPublisherNames_0:
|
||||
switchPublisherNames_1:
|
||||
switchPublisherNames_2:
|
||||
switchPublisherNames_3:
|
||||
switchPublisherNames_4:
|
||||
switchPublisherNames_5:
|
||||
switchPublisherNames_6:
|
||||
switchPublisherNames_7:
|
||||
switchPublisherNames_8:
|
||||
switchPublisherNames_9:
|
||||
switchPublisherNames_10:
|
||||
switchPublisherNames_11:
|
||||
switchPublisherNames_12:
|
||||
switchPublisherNames_13:
|
||||
switchPublisherNames_14:
|
||||
switchIcons_0: {fileID: 0}
|
||||
switchIcons_1: {fileID: 0}
|
||||
switchIcons_2: {fileID: 0}
|
||||
switchIcons_3: {fileID: 0}
|
||||
switchIcons_4: {fileID: 0}
|
||||
switchIcons_5: {fileID: 0}
|
||||
switchIcons_6: {fileID: 0}
|
||||
switchIcons_7: {fileID: 0}
|
||||
switchIcons_8: {fileID: 0}
|
||||
switchIcons_9: {fileID: 0}
|
||||
switchIcons_10: {fileID: 0}
|
||||
switchIcons_11: {fileID: 0}
|
||||
switchIcons_12: {fileID: 0}
|
||||
switchIcons_13: {fileID: 0}
|
||||
switchIcons_14: {fileID: 0}
|
||||
switchSmallIcons_0: {fileID: 0}
|
||||
switchSmallIcons_1: {fileID: 0}
|
||||
switchSmallIcons_2: {fileID: 0}
|
||||
switchSmallIcons_3: {fileID: 0}
|
||||
switchSmallIcons_4: {fileID: 0}
|
||||
switchSmallIcons_5: {fileID: 0}
|
||||
switchSmallIcons_6: {fileID: 0}
|
||||
switchSmallIcons_7: {fileID: 0}
|
||||
switchSmallIcons_8: {fileID: 0}
|
||||
switchSmallIcons_9: {fileID: 0}
|
||||
switchSmallIcons_10: {fileID: 0}
|
||||
switchSmallIcons_11: {fileID: 0}
|
||||
switchSmallIcons_12: {fileID: 0}
|
||||
switchSmallIcons_13: {fileID: 0}
|
||||
switchSmallIcons_14: {fileID: 0}
|
||||
switchManualHTML:
|
||||
switchAccessibleURLs:
|
||||
switchLegalInformation:
|
||||
switchMainThreadStackSize: 1048576
|
||||
switchPresenceGroupId:
|
||||
switchLogoHandling: 0
|
||||
switchReleaseVersion: 0
|
||||
switchDisplayVersion: 1.0.0
|
||||
switchStartupUserAccount: 0
|
||||
switchTouchScreenUsage: 0
|
||||
switchSupportedLanguagesMask: 0
|
||||
switchLogoType: 0
|
||||
switchApplicationErrorCodeCategory:
|
||||
switchUserAccountSaveDataSize: 0
|
||||
switchUserAccountSaveDataJournalSize: 0
|
||||
switchApplicationAttribute: 0
|
||||
switchCardSpecSize: -1
|
||||
switchCardSpecClock: -1
|
||||
switchRatingsMask: 0
|
||||
switchRatingsInt_0: 0
|
||||
switchRatingsInt_1: 0
|
||||
switchRatingsInt_2: 0
|
||||
switchRatingsInt_3: 0
|
||||
switchRatingsInt_4: 0
|
||||
switchRatingsInt_5: 0
|
||||
switchRatingsInt_6: 0
|
||||
switchRatingsInt_7: 0
|
||||
switchRatingsInt_8: 0
|
||||
switchRatingsInt_9: 0
|
||||
switchRatingsInt_10: 0
|
||||
switchRatingsInt_11: 0
|
||||
switchLocalCommunicationIds_0:
|
||||
switchLocalCommunicationIds_1:
|
||||
switchLocalCommunicationIds_2:
|
||||
switchLocalCommunicationIds_3:
|
||||
switchLocalCommunicationIds_4:
|
||||
switchLocalCommunicationIds_5:
|
||||
switchLocalCommunicationIds_6:
|
||||
switchLocalCommunicationIds_7:
|
||||
switchParentalControl: 0
|
||||
switchAllowsScreenshot: 1
|
||||
switchAllowsVideoCapturing: 1
|
||||
switchAllowsRuntimeAddOnContentInstall: 0
|
||||
switchDataLossConfirmation: 0
|
||||
switchUserAccountLockEnabled: 0
|
||||
switchSystemResourceMemory: 16777216
|
||||
switchSupportedNpadStyles: 6
|
||||
switchNativeFsCacheSize: 32
|
||||
switchIsHoldTypeHorizontal: 0
|
||||
switchSupportedNpadCount: 8
|
||||
switchSocketConfigEnabled: 0
|
||||
switchTcpInitialSendBufferSize: 32
|
||||
switchTcpInitialReceiveBufferSize: 64
|
||||
switchTcpAutoSendBufferSizeMax: 256
|
||||
switchTcpAutoReceiveBufferSizeMax: 256
|
||||
switchUdpSendBufferSize: 9
|
||||
switchUdpReceiveBufferSize: 42
|
||||
switchSocketBufferEfficiency: 4
|
||||
switchSocketInitializeEnabled: 1
|
||||
switchNetworkInterfaceManagerInitializeEnabled: 1
|
||||
switchPlayerConnectionEnabled: 1
|
||||
ps4NPAgeRating: 12
|
||||
ps4NPTitleSecret:
|
||||
ps4NPTrophyPackPath:
|
||||
ps4ParentalLevel: 11
|
||||
ps4ContentID: ED1633-NPXX51362_00-0000000000000000
|
||||
ps4Category: 0
|
||||
ps4MasterVersion: 01.00
|
||||
ps4AppVersion: 01.00
|
||||
ps4AppType: 0
|
||||
ps4ParamSfxPath:
|
||||
ps4VideoOutPixelFormat: 0
|
||||
ps4VideoOutInitialWidth: 1920
|
||||
ps4VideoOutBaseModeInitialWidth: 1920
|
||||
ps4VideoOutReprojectionRate: 60
|
||||
ps4PronunciationXMLPath:
|
||||
ps4PronunciationSIGPath:
|
||||
ps4BackgroundImagePath:
|
||||
ps4StartupImagePath:
|
||||
ps4StartupImagesFolder:
|
||||
ps4IconImagesFolder:
|
||||
ps4SaveDataImagePath:
|
||||
ps4SdkOverride:
|
||||
ps4BGMPath:
|
||||
ps4ShareFilePath:
|
||||
ps4ShareOverlayImagePath:
|
||||
ps4PrivacyGuardImagePath:
|
||||
ps4NPtitleDatPath:
|
||||
ps4RemotePlayKeyAssignment: -1
|
||||
ps4RemotePlayKeyMappingDir:
|
||||
ps4PlayTogetherPlayerCount: 0
|
||||
ps4EnterButtonAssignment: 2
|
||||
ps4ApplicationParam1: 0
|
||||
ps4ApplicationParam2: 0
|
||||
ps4ApplicationParam3: 0
|
||||
ps4ApplicationParam4: 0
|
||||
ps4DownloadDataSize: 0
|
||||
ps4GarlicHeapSize: 2048
|
||||
ps4ProGarlicHeapSize: 2560
|
||||
playerPrefsMaxSize: 32768
|
||||
ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
|
||||
ps4pnSessions: 1
|
||||
ps4pnPresence: 1
|
||||
ps4pnFriends: 1
|
||||
ps4pnGameCustomData: 1
|
||||
playerPrefsSupport: 0
|
||||
enableApplicationExit: 0
|
||||
resetTempFolder: 1
|
||||
restrictedAudioUsageRights: 0
|
||||
ps4UseResolutionFallback: 0
|
||||
ps4ReprojectionSupport: 0
|
||||
ps4UseAudio3dBackend: 0
|
||||
ps4SocialScreenEnabled: 0
|
||||
ps4ScriptOptimizationLevel: 2
|
||||
ps4Audio3dVirtualSpeakerCount: 14
|
||||
ps4attribCpuUsage: 0
|
||||
ps4PatchPkgPath:
|
||||
ps4PatchLatestPkgPath:
|
||||
ps4PatchChangeinfoPath:
|
||||
ps4PatchDayOne: 0
|
||||
ps4attribUserManagement: 0
|
||||
ps4attribMoveSupport: 0
|
||||
ps4attrib3DSupport: 0
|
||||
ps4attribShareSupport: 0
|
||||
ps4attribExclusiveVR: 0
|
||||
ps4disableAutoHideSplash: 0
|
||||
ps4videoRecordingFeaturesUsed: 0
|
||||
ps4contentSearchFeaturesUsed: 0
|
||||
ps4attribEyeToEyeDistanceSettingVR: 0
|
||||
ps4IncludedModules: []
|
||||
monoEnv:
|
||||
splashScreenBackgroundSourceLandscape: {fileID: 0}
|
||||
splashScreenBackgroundSourcePortrait: {fileID: 0}
|
||||
blurSplashScreenBackground: 1
|
||||
spritePackerPolicy:
|
||||
webGLMemorySize: 32
|
||||
webGLExceptionSupport: 1
|
||||
webGLNameFilesAsHashes: 0
|
||||
webGLDataCaching: 1
|
||||
webGLDebugSymbols: 0
|
||||
webGLEmscriptenArgs:
|
||||
webGLModulesDirectory:
|
||||
webGLTemplate: APPLICATION:Default
|
||||
webGLAnalyzeBuildSize: 0
|
||||
webGLUseEmbeddedResources: 0
|
||||
webGLCompressionFormat: 0
|
||||
webGLLinkerTarget: 1
|
||||
webGLThreadsSupport: 0
|
||||
webGLWasmStreaming: 0
|
||||
scriptingDefineSymbols: {}
|
||||
platformArchitecture: {}
|
||||
scriptingBackend:
|
||||
Standalone: 1
|
||||
il2cppCompilerConfiguration: {}
|
||||
managedStrippingLevel: {}
|
||||
incrementalIl2cppBuild: {}
|
||||
allowUnsafeCode: 0
|
||||
additionalIl2CppArgs:
|
||||
scriptingRuntimeVersion: 1
|
||||
gcIncremental: 0
|
||||
gcWBarrierValidation: 0
|
||||
apiCompatibilityLevelPerPlatform: {}
|
||||
m_RenderingPath: 1
|
||||
m_MobileRenderingPath: 1
|
||||
metroPackageName: test-standalone-scripts
|
||||
metroPackageVersion:
|
||||
metroCertificatePath:
|
||||
metroCertificatePassword:
|
||||
metroCertificateSubject:
|
||||
metroCertificateIssuer:
|
||||
metroCertificateNotAfter: 0000000000000000
|
||||
metroApplicationDescription: test-standalone-scripts
|
||||
wsaImages: {}
|
||||
metroTileShortName:
|
||||
metroTileShowName: 0
|
||||
metroMediumTileShowName: 0
|
||||
metroLargeTileShowName: 0
|
||||
metroWideTileShowName: 0
|
||||
metroSupportStreamingInstall: 0
|
||||
metroLastRequiredScene: 0
|
||||
metroDefaultTileSize: 1
|
||||
metroTileForegroundText: 2
|
||||
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
|
||||
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628,
|
||||
a: 1}
|
||||
metroSplashScreenUseBackgroundColor: 0
|
||||
platformCapabilities: {}
|
||||
metroTargetDeviceFamilies: {}
|
||||
metroFTAName:
|
||||
metroFTAFileTypes: []
|
||||
metroProtocolName:
|
||||
XboxOneProductId:
|
||||
XboxOneUpdateKey:
|
||||
XboxOneSandboxId:
|
||||
XboxOneContentId:
|
||||
XboxOneTitleId:
|
||||
XboxOneSCId:
|
||||
XboxOneGameOsOverridePath:
|
||||
XboxOnePackagingOverridePath:
|
||||
XboxOneAppManifestOverridePath:
|
||||
XboxOneVersion: 1.0.0.0
|
||||
XboxOnePackageEncryption: 0
|
||||
XboxOnePackageUpdateGranularity: 2
|
||||
XboxOneDescription:
|
||||
XboxOneLanguage:
|
||||
- enus
|
||||
XboxOneCapability: []
|
||||
XboxOneGameRating: {}
|
||||
XboxOneIsContentPackage: 0
|
||||
XboxOneEnableGPUVariability: 1
|
||||
XboxOneSockets: {}
|
||||
XboxOneSplashScreen: {fileID: 0}
|
||||
XboxOneAllowedProductIds: []
|
||||
XboxOnePersistentLocalStorageSize: 0
|
||||
XboxOneXTitleMemory: 8
|
||||
xboxOneScriptCompiler: 1
|
||||
XboxOneOverrideIdentityName:
|
||||
vrEditorSettings:
|
||||
daydream:
|
||||
daydreamIconForeground: {fileID: 0}
|
||||
daydreamIconBackground: {fileID: 0}
|
||||
cloudServicesEnabled: {}
|
||||
luminIcon:
|
||||
m_Name:
|
||||
m_ModelFolderPath:
|
||||
m_PortalFolderPath:
|
||||
luminCert:
|
||||
m_CertPath:
|
||||
m_SignPackage: 1
|
||||
luminIsChannelApp: 0
|
||||
luminVersion:
|
||||
m_VersionCode: 1
|
||||
m_VersionName:
|
||||
facebookSdkVersion:
|
||||
facebookAppId:
|
||||
facebookCookies: 1
|
||||
facebookLogging: 1
|
||||
facebookStatus: 1
|
||||
facebookXfbml: 0
|
||||
facebookFrictionlessRequests: 1
|
||||
apiCompatibilityLevel: 6
|
||||
cloudProjectId:
|
||||
framebufferDepthMemorylessMode: 0
|
||||
projectName:
|
||||
organizationId:
|
||||
cloudEnabled: 0
|
||||
enableNativePlatformBackendsForNewInputSystem: 0
|
||||
disableOldInputManagerSupport: 0
|
||||
legacyClampBlendShapeWeights: 0
|
|
@ -0,0 +1,2 @@
|
|||
m_EditorVersion: 2019.2.11f1
|
||||
m_EditorVersionWithRevision: 2019.2.11f1 (5f859a4cfee5)
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
|
@ -116,6 +116,7 @@ const Docker = {
|
|||
--volume "${githubHome}:/root:z" \
|
||||
--volume "${githubWorkflow}:/github/workflow:z" \
|
||||
--volume "${workspace}:/github/workspace:z" \
|
||||
--volume "${actionFolder}/test-standalone-scripts:/UnityStandaloneScripts:z" \
|
||||
--volume "${actionFolder}/steps:/steps:z" \
|
||||
--volume "${actionFolder}/entrypoint.sh:/entrypoint.sh:z" \
|
||||
--volume "${actionFolder}/unity-config:/usr/share/unity3d/config/:z" \
|
||||
|
@ -192,6 +193,7 @@ const Docker = {
|
|||
--env GIT_PRIVATE_TOKEN="${gitPrivateToken}" \
|
||||
--env CHOWN_FILES_TO="${chownFilesTo}" \
|
||||
${sshAgent ? '--env SSH_AUTH_SOCK=c:/ssh-agent' : ''} \
|
||||
--volume "${actionFolder}/test-standalone-scripts":"c:/UnityStandaloneScripts" \
|
||||
--volume "${githubHome}":"c:/root" \
|
||||
--volume "${githubWorkflow}":"c:/github/workflow" \
|
||||
--volume "${workspace}":"c:/github/workspace" \
|
||||
|
|
|
@ -3,7 +3,7 @@ import { getInput } from '@actions/core';
|
|||
|
||||
const Input = {
|
||||
get testModes() {
|
||||
return ['all', 'playmode', 'editmode'];
|
||||
return ['all', 'playmode', 'editmode', 'standalone'];
|
||||
},
|
||||
|
||||
isValidFolderName(folderName) {
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
"com.unity.ide.rider": "1.1.0",
|
||||
"com.unity.ide.vscode": "1.1.2",
|
||||
"com.unity.package-manager-ui": "2.2.0",
|
||||
"com.unity.test-framework": "1.0.13",
|
||||
"com.unity.test-framework": "1.0.18",
|
||||
"com.unity.testtools.codecoverage": "1.1.1",
|
||||
"com.unity.textmeshpro": "2.0.1",
|
||||
"com.unity.timeline": "1.1.0",
|
||||
|
|
Loading…
Reference in New Issue