Add licensingProductIds param & update services-config template
Add licensingProductIds param & update services-config templatepull/282/head
commit
90d8a2d1c1
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@ -90,6 +90,13 @@ inputs:
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required: false
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required: false
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default: ''
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default: ''
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description: 'Url to a unity license server for acquiring floating licenses.'
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description: 'Url to a unity license server for acquiring floating licenses.'
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unityLicensingProductIds:
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required: false
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default: ''
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description:
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'Comma separated list of license product identifiers to request licenses for from the license server. Not setting
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this will request the default license product configured on the licensing server. Only applicable if
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unityLicensingServer is set.'
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containerRegistryRepository:
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containerRegistryRepository:
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required: false
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required: false
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default: 'unityci/editor'
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default: 'unityci/editor'
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@ -3,5 +3,6 @@
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"enableEntitlementLicensing": true,
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"enableEntitlementLicensing": true,
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"enableFloatingApi": true,
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"enableFloatingApi": true,
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"clientConnectTimeoutSec": 5,
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"clientConnectTimeoutSec": 5,
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"clientHandshakeTimeoutSec": 10
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"clientHandshakeTimeoutSec": 10,
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"toolset": "%LICENSE_PRODUCT_IDS%"
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}
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}
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@ -29,6 +29,7 @@ export async function run() {
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dockerMemoryLimit,
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dockerMemoryLimit,
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dockerIsolationMode,
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dockerIsolationMode,
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unityLicensingServer,
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unityLicensingServer,
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unityLicensingProductIds,
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runAsHostUser,
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runAsHostUser,
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containerRegistryRepository,
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containerRegistryRepository,
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containerRegistryImageVersion,
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containerRegistryImageVersion,
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@ -66,6 +67,7 @@ export async function run() {
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dockerMemoryLimit,
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dockerMemoryLimit,
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dockerIsolationMode,
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dockerIsolationMode,
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unityLicensingServer,
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unityLicensingServer,
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unityLicensingProductIds,
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runAsHostUser,
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runAsHostUser,
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unitySerial,
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unitySerial,
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...runnerContext,
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...runnerContext,
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@ -34,7 +34,11 @@ const Docker = {
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let runCommand = '';
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let runCommand = '';
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if (parameters.unityLicensingServer !== '') {
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if (parameters.unityLicensingServer !== '') {
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LicensingServerSetup.Setup(parameters.unityLicensingServer, parameters.actionFolder);
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LicensingServerSetup.Setup(
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parameters.unityLicensingServer,
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parameters.actionFolder,
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parameters.unityLicensingProductIds,
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);
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}
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}
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switch (process.platform) {
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switch (process.platform) {
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@ -27,6 +27,7 @@ class ImageEnvironmentFactory {
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name: 'UNITY_LICENSING_SERVER',
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name: 'UNITY_LICENSING_SERVER',
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value: parameters.unityLicensingServer,
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value: parameters.unityLicensingServer,
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},
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},
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{ name: 'UNITY_LICENSING_PRODUCT_IDS', value: parameters.unityLicensingProductIds },
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{ name: 'UNITY_VERSION', value: parameters.editorVersion },
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{ name: 'UNITY_VERSION', value: parameters.editorVersion },
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{
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{
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name: 'USYM_UPLOAD_AUTH_TOKEN',
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name: 'USYM_UPLOAD_AUTH_TOKEN',
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@ -87,6 +87,7 @@ class Input {
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const customImage = getInput('customImage') || '';
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const customImage = getInput('customImage') || '';
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const rawProjectPath = getInput('projectPath') || '.';
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const rawProjectPath = getInput('projectPath') || '.';
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const unityLicensingServer = getInput('unityLicensingServer') || '';
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const unityLicensingServer = getInput('unityLicensingServer') || '';
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const unityLicensingProductIds = getInput('unityLicensingProductIds') || '';
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const unityLicense = getInput('unityLicense') || (process.env['UNITY_LICENSE'] ?? '');
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const unityLicense = getInput('unityLicense') || (process.env['UNITY_LICENSE'] ?? '');
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let unitySerial = process.env['UNITY_SERIAL'] ?? '';
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let unitySerial = process.env['UNITY_SERIAL'] ?? '';
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const customParameters = getInput('customParameters') || '';
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const customParameters = getInput('customParameters') || '';
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@ -239,6 +240,7 @@ class Input {
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dockerMemoryLimit,
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dockerMemoryLimit,
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dockerIsolationMode,
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dockerIsolationMode,
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unityLicensingServer,
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unityLicensingServer,
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unityLicensingProductIds,
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runAsHostUser,
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runAsHostUser,
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containerRegistryRepository,
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containerRegistryRepository,
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containerRegistryImageVersion,
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containerRegistryImageVersion,
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@ -2,7 +2,11 @@
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import fs from 'fs';
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import fs from 'fs';
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class LicensingServerSetup {
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class LicensingServerSetup {
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public static Setup(unityLicensingServer, actionFolder: string) {
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public static Setup(
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unityLicensingServer,
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actionFolder: string,
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unityLicensingProductIds: string,
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) {
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const servicesConfigPath = `${actionFolder}/unity-config/services-config.json`;
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const servicesConfigPath = `${actionFolder}/unity-config/services-config.json`;
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const servicesConfigPathTemplate = `${servicesConfigPath}.template`;
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const servicesConfigPathTemplate = `${servicesConfigPath}.template`;
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if (!fs.existsSync(servicesConfigPathTemplate)) {
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if (!fs.existsSync(servicesConfigPathTemplate)) {
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@ -13,6 +17,7 @@ class LicensingServerSetup {
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let servicesConfig = fs.readFileSync(servicesConfigPathTemplate).toString();
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let servicesConfig = fs.readFileSync(servicesConfigPathTemplate).toString();
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servicesConfig = servicesConfig.replace('%URL%', unityLicensingServer);
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servicesConfig = servicesConfig.replace('%URL%', unityLicensingServer);
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servicesConfig = servicesConfig.replace('%LICENSE_PRODUCT_IDS%', unityLicensingProductIds);
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fs.writeFileSync(servicesConfigPath, servicesConfig);
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fs.writeFileSync(servicesConfigPath, servicesConfig);
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}
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}
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}
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}
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