Feature/add support for licensing server (#196)
* First take on adding support for sending in unity licensing server url on linux * Forgot to build dist * Moved services-config parsing to typescript * Need to set licensing server env variable for activate.sh * Forgot unused docker mount directory /resourcespull/201/head v2.1.0
parent
68d1df1d1b
commit
9fe2feb3c9
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@ -94,7 +94,7 @@ function run() {
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try {
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model_1.Action.checkCompatibility();
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const { workspace, actionFolder } = model_1.Action;
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const { editorVersion, customImage, projectPath, customParameters, testMode, coverageOptions, artifactsPath, useHostNetwork, sshAgent, gitPrivateToken, githubToken, checkName, chownFilesTo, } = model_1.Input.getFromUser();
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const { editorVersion, customImage, projectPath, customParameters, testMode, coverageOptions, artifactsPath, useHostNetwork, sshAgent, gitPrivateToken, githubToken, checkName, chownFilesTo, unityLicensingServer, } = model_1.Input.getFromUser();
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const baseImage = new model_1.ImageTag({ editorVersion, customImage });
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const runnerContext = model_1.Action.runnerContext();
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try {
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@ -110,7 +110,8 @@ function run() {
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sshAgent,
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gitPrivateToken,
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githubToken,
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chownFilesTo }, runnerContext));
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chownFilesTo,
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unityLicensingServer }, runnerContext));
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}
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finally {
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yield model_1.Output.setArtifactsPath(artifactsPath);
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@ -208,6 +209,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
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};
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Object.defineProperty(exports, "__esModule", ({ value: true }));
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const fs_1 = __nccwpck_require__(7147);
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const licensing_server_setup_1 = __importDefault(__nccwpck_require__(6089));
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const exec_1 = __nccwpck_require__(1514);
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const path_1 = __importDefault(__nccwpck_require__(1017));
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/**
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@ -237,6 +239,9 @@ const Docker = {
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run(image, parameters, silent = false) {
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return __awaiter(this, void 0, void 0, function* () {
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let runCommand = '';
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if (parameters.unityLicensingServer !== '') {
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licensing_server_setup_1.default.Setup(parameters.unityLicensingServer, parameters.actionFolder);
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}
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switch (process.platform) {
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case 'linux':
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runCommand = this.getLinuxCommand(image, parameters);
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@ -251,7 +256,7 @@ const Docker = {
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});
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},
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getLinuxCommand(image, parameters) {
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const { actionFolder, editorVersion, workspace, projectPath, customParameters, testMode, coverageOptions, artifactsPath, useHostNetwork, sshAgent, gitPrivateToken, githubToken, runnerTemporaryPath, chownFilesTo, } = parameters;
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const { actionFolder, editorVersion, workspace, projectPath, customParameters, testMode, coverageOptions, artifactsPath, useHostNetwork, sshAgent, gitPrivateToken, githubToken, runnerTemporaryPath, chownFilesTo, unityLicensingServer, } = parameters;
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const githubHome = path_1.default.join(runnerTemporaryPath, '_github_home');
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if (!(0, fs_1.existsSync)(githubHome))
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(0, fs_1.mkdirSync)(githubHome);
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@ -269,6 +274,7 @@ const Docker = {
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--env UNITY_EMAIL \
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--env UNITY_PASSWORD \
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--env UNITY_SERIAL \
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--env UNITY_LICENSING_SERVER="${unityLicensingServer}" \
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--env UNITY_VERSION="${editorVersion}" \
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--env PROJECT_PATH="${projectPath}" \
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--env CUSTOM_PARAMETERS="${customParameters}" \
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@ -299,6 +305,7 @@ const Docker = {
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--volume "${workspace}:/github/workspace:z" \
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--volume "${actionFolder}/steps:/steps:z" \
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--volume "${actionFolder}/entrypoint.sh:/entrypoint.sh:z" \
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--volume "${actionFolder}/unity-config:/usr/share/unity3d/config/:z" \
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${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
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${sshAgent ? `--volume /home/runner/.ssh/known_hosts:/root/.ssh/known_hosts:ro` : ''} \
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${useHostNetwork ? '--net=host' : ''} \
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@ -307,7 +314,7 @@ const Docker = {
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/bin/bash -c /entrypoint.sh`;
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},
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getWindowsCommand(image, parameters) {
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const { actionFolder, editorVersion, workspace, projectPath, customParameters, testMode, coverageOptions, artifactsPath, useHostNetwork, sshAgent, gitPrivateToken, githubToken, runnerTemporaryPath, chownFilesTo, } = parameters;
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const { actionFolder, editorVersion, workspace, projectPath, customParameters, testMode, coverageOptions, artifactsPath, useHostNetwork, sshAgent, gitPrivateToken, githubToken, runnerTemporaryPath, chownFilesTo, unityLicensingServer, } = parameters;
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const githubHome = path_1.default.join(runnerTemporaryPath, '_github_home');
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if (!(0, fs_1.existsSync)(githubHome))
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(0, fs_1.mkdirSync)(githubHome);
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@ -325,6 +332,7 @@ const Docker = {
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--env UNITY_EMAIL \
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--env UNITY_PASSWORD \
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--env UNITY_SERIAL \
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--env UNITY_LICENSING_SERVER="${unityLicensingServer}" \
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--env UNITY_VERSION="${editorVersion}" \
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--env PROJECT_PATH="${projectPath}" \
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--env CUSTOM_PARAMETERS="${customParameters}" \
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@ -556,6 +564,7 @@ const Input = {
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const unityVersion = (0, core_1.getInput)('unityVersion') || 'auto';
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const customImage = (0, core_1.getInput)('customImage') || '';
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const rawProjectPath = (0, core_1.getInput)('projectPath') || '.';
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const unityLicensingServer = (0, core_1.getInput)('unityLicensingServer') || '';
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const customParameters = (0, core_1.getInput)('customParameters') || '';
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const testMode = ((0, core_1.getInput)('testMode') || 'all').toLowerCase();
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const coverageOptions = (0, core_1.getInput)('coverageOptions') || '';
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@ -599,12 +608,61 @@ const Input = {
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githubToken,
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checkName,
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chownFilesTo,
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unityLicensingServer,
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};
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},
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};
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exports["default"] = Input;
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/***/ }),
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/***/ 6089:
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/***/ (function(__unused_webpack_module, exports, __nccwpck_require__) {
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"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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Object.defineProperty(o, "default", { enumerable: true, value: v });
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}) : function(o, v) {
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o["default"] = v;
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});
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var __importStar = (this && this.__importStar) || function (mod) {
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if (mod && mod.__esModule) return mod;
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var result = {};
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if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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__setModuleDefault(result, mod);
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return result;
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};
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", ({ value: true }));
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const core = __importStar(__nccwpck_require__(2186));
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const fs_1 = __importDefault(__nccwpck_require__(7147));
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class LicensingServerSetup {
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static Setup(unityLicensingServer, actionFolder) {
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const servicesConfigPath = `${actionFolder}/unity-config/services-config.json`;
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const servicesConfigPathTemplate = `${servicesConfigPath}.template`;
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if (!fs_1.default.existsSync(servicesConfigPathTemplate)) {
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core.error(`Missing services config ${servicesConfigPathTemplate}`);
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return;
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}
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let servicesConfig = fs_1.default.readFileSync(servicesConfigPathTemplate).toString();
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servicesConfig = servicesConfig.replace('%URL%', unityLicensingServer);
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fs_1.default.writeFileSync(servicesConfigPath, servicesConfig);
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}
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}
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exports["default"] = LicensingServerSetup;
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/***/ }),
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/***/ 5487:
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File diff suppressed because one or more lines are too long
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@ -77,7 +77,21 @@ elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
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# Store the exit code from the verify command
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UNITY_EXIT_CODE=$?
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elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
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#
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# Custom Unity License Server
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#
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echo "Adding licensing server config"
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/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --acquire-floating > license.txt #is this accessible in a env variable?
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UNITY_EXIT_CODE=$?
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PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
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export FLOATING_LICENSE
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FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
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FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
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echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
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# Store the exit code from the verify command
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else
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#
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# NO LICENSE ACTIVATION STRATEGY MATCHED
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@ -4,7 +4,13 @@
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echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
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pushd "$ACTIVATE_LICENSE_PATH"
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if [[ -n "$UNITY_SERIAL" ]]; then
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if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
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#
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# Return any floating license used.
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#
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echo "Returning floating license: \"$FLOATING_LICENSE\""
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/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE"
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elif [[ -n "$UNITY_SERIAL" ]]; then
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#
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# PROFESSIONAL (SERIAL) LICENSE MODE
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#
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@ -17,6 +23,5 @@ if [[ -n "$UNITY_SERIAL" ]]; then
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-quit \
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-returnlicense
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fi
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# Return to previous working directory
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popd
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@ -0,0 +1,7 @@
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{
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"licensingServiceBaseUrl": "%URL%",
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"enableEntitlementLicensing": true,
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"enableFloatingApi": true,
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"clientConnectTimeoutSec": 5,
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"clientHandshakeTimeoutSec": 10
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}
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@ -20,6 +20,7 @@ export async function run() {
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githubToken,
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checkName,
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chownFilesTo,
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unityLicensingServer,
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} = Input.getFromUser();
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const baseImage = new ImageTag({ editorVersion, customImage });
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const runnerContext = Action.runnerContext();
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@ -39,6 +40,7 @@ export async function run() {
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gitPrivateToken,
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githubToken,
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chownFilesTo,
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unityLicensingServer,
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...runnerContext,
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});
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} finally {
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@ -1,4 +1,5 @@
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import { existsSync, mkdirSync, readFileSync, rmSync } from 'fs';
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import LicensingServerSetup from './licensing-server-setup';
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import type { RunnerContext } from './action';
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import { exec } from '@actions/exec';
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import path from 'path';
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@ -30,6 +31,11 @@ const Docker = {
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async run(image, parameters, silent = false) {
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let runCommand = '';
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if (parameters.unityLicensingServer !== '') {
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LicensingServerSetup.Setup(parameters.unityLicensingServer, parameters.actionFolder);
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}
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switch (process.platform) {
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case 'linux':
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runCommand = this.getLinuxCommand(image, parameters);
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@ -60,6 +66,7 @@ const Docker = {
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githubToken,
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runnerTemporaryPath,
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chownFilesTo,
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unityLicensingServer,
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} = parameters;
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const githubHome = path.join(runnerTemporaryPath, '_github_home');
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@ -80,6 +87,7 @@ const Docker = {
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--env UNITY_EMAIL \
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--env UNITY_PASSWORD \
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--env UNITY_SERIAL \
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--env UNITY_LICENSING_SERVER="${unityLicensingServer}" \
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--env UNITY_VERSION="${editorVersion}" \
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--env PROJECT_PATH="${projectPath}" \
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--env CUSTOM_PARAMETERS="${customParameters}" \
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@ -110,6 +118,7 @@ const Docker = {
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--volume "${workspace}:/github/workspace:z" \
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--volume "${actionFolder}/steps:/steps:z" \
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--volume "${actionFolder}/entrypoint.sh:/entrypoint.sh:z" \
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--volume "${actionFolder}/unity-config:/usr/share/unity3d/config/:z" \
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${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
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${
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sshAgent ? `--volume /home/runner/.ssh/known_hosts:/root/.ssh/known_hosts:ro` : ''
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@ -136,6 +145,7 @@ const Docker = {
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githubToken,
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runnerTemporaryPath,
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chownFilesTo,
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unityLicensingServer,
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} = parameters;
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const githubHome = path.join(runnerTemporaryPath, '_github_home');
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@ -156,6 +166,7 @@ const Docker = {
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--env UNITY_EMAIL \
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--env UNITY_PASSWORD \
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--env UNITY_SERIAL \
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--env UNITY_LICENSING_SERVER="${unityLicensingServer}" \
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--env UNITY_VERSION="${editorVersion}" \
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--env PROJECT_PATH="${projectPath}" \
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--env CUSTOM_PARAMETERS="${customParameters}" \
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@ -17,6 +17,7 @@ const Input = {
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const unityVersion = getInput('unityVersion') || 'auto';
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const customImage = getInput('customImage') || '';
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const rawProjectPath = getInput('projectPath') || '.';
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const unityLicensingServer = getInput('unityLicensingServer') || '';
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const customParameters = getInput('customParameters') || '';
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const testMode = (getInput('testMode') || 'all').toLowerCase();
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const coverageOptions = getInput('coverageOptions') || '';
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@ -67,6 +68,7 @@ const Input = {
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githubToken,
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checkName,
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chownFilesTo,
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unityLicensingServer,
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};
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},
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};
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@ -0,0 +1,20 @@
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import * as core from '@actions/core';
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import fs from 'fs';
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class LicensingServerSetup {
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public static Setup(unityLicensingServer, actionFolder: string) {
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const servicesConfigPath = `${actionFolder}/unity-config/services-config.json`;
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const servicesConfigPathTemplate = `${servicesConfigPath}.template`;
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if (!fs.existsSync(servicesConfigPathTemplate)) {
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core.error(`Missing services config ${servicesConfigPathTemplate}`);
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return;
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}
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let servicesConfig = fs.readFileSync(servicesConfigPathTemplate).toString();
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servicesConfig = servicesConfig.replace('%URL%', unityLicensingServer);
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fs.writeFileSync(servicesConfigPath, servicesConfig);
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}
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}
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export default LicensingServerSetup;
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