Txema Martinez
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694c315276
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Run license activation in an empty directory (#109)
* Run license activation in an empty directory
* Create license directory in entrypoint.sh
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2021-03-22 16:14:11 +01:00 |
David Finol
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43d90c252f
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Feature/create check (#97)
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2021-02-27 12:13:19 -06:00 |
Devashish Lal
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31cd755121
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docker repo migrated (#77)
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2020-11-26 18:19:17 +01:00 |
litefeel
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cd86c7302b
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Apply merge request suggestions
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2020-03-09 23:57:17 +01:00 |
litefeel
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21831e61ad
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Fixed compatibility
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2020-03-09 23:57:17 +01:00 |
litefeel
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7c1cba9a39
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Change UNITY_LICENSE_PATH to UNITY_LICENSE_FILE
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2020-03-09 23:57:17 +01:00 |
litefeel
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29e179f50b
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Add UNITY_LICENSE_PATH
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2020-03-09 23:57:17 +01:00 |
Alex Evgrashin
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c85e37ca1f
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Fixed always passing action
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2020-02-14 23:25:40 +01:00 |
Alex Evgrashin
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58f580c801
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Editor log now saves to artifacts folder
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2020-02-13 21:58:50 +01:00 |
qwe321qwe321qwe321
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da74d9ff8c
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Add Custom Parameters in PlayMode Testing
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2020-02-12 00:40:29 +01:00 |
Webber
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e9b4db003e
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Separate custom parameters
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2020-02-11 20:46:27 +01:00 |
Webber
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c937b9ed6c
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Update docs
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2020-01-31 01:15:59 +01:00 |
Webber
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e2f2badc29
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Update workflow to use with instead of env
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2020-01-31 01:15:59 +01:00 |
Webber
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3ccd77fd44
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Add custom parameters
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2020-01-31 01:15:59 +01:00 |
Webber
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28154ea36e
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Enforce real folder names
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2020-01-31 01:15:59 +01:00 |
Webber
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2ca91788af
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Split up steps and implement license management
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2020-01-31 01:15:59 +01:00 |