* Add standalone support.
* Add standalone tests.
* UnityStandaloneScripts volume on windows
* Update test framework in test project.
* Revert IL2CPP setting in test project.
Add test for IL2CPP.
* Update dist/test-standalone-scripts/Assets/Player/UnityTestRunnerAction/TestRunCallback.cs
Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Use 2019.2.21f1
* Unity is being dumb, use 2019.4.40f1 for all workflows.
* Disable PlayerConnection on build.
Print player log.
* Add comment about code coverage support in standalone.
* Update node-version in test
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Co-authored-by: Webber Takken <webber.nl@gmail.com>
* Modifying js files to account for win support
* Added new powershell scripts to support windows invocation
* Fixed undefined error in stack trace logic
* Added new func for resolving image tag default
* Changed structure of docker.js to match new standard