name: Actions ๐Ÿ˜Ž on: pull_request: {} push: { branches: [master] } jobs: testRunnerInAllModes: name: Test all modes โœจ runs-on: ubuntu-latest steps: # Checkout repository (required to test local actions) - name: Checkout repository uses: actions/checkout@v1 # Activate license - name: Activate Unity uses: webbertakken/unity-activate@v1 env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} # Configure test runner - name: Run tests id: allTests uses: ./ env: TEST_MODE: all PROJECT_PATH: unity-project-with-correct-tests # Test implicit ARTIFACTS_PATH, by not setting it # Upload artifacts - name: Upload test results uses: actions/upload-artifact@v1 with: name: Test results (all) path: ${{ steps.allTests.outputs.artifactsPath }} testRunnerInEditMode: name: Test edit mode ๐Ÿ“ runs-on: ubuntu-latest steps: # Checkout repository (required to test local actions) - name: Checkout repository uses: actions/checkout@v1 # Activate license - name: Activate Unity uses: webbertakken/unity-activate@v1 env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} # Configure test runner - name: Run tests id: editMode uses: ./ env: TEST_MODE: editmode PROJECT_PATH: unity-project-with-correct-tests ARTIFACTS_PATH: artifacts/editmode # Upload artifacts - name: Upload test results uses: actions/upload-artifact@v1 with: name: Test results (edit mode) path: ${{ steps.editMode.outputs.artifactsPath }} testRunnerInPlayMode: name: Test play mode ๐Ÿ“บ runs-on: ubuntu-latest steps: # Checkout repository (required to test local actions) - name: Checkout repository uses: actions/checkout@v1 # Activate license - name: Activate Unity uses: webbertakken/unity-activate@v1 env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} # Configure test runner - name: Run tests id: playMode uses: ./ env: TEST_MODE: playmode PROJECT_PATH: unity-project-with-correct-tests ARTIFACTS_PATH: artifacts/editmode # Upload artifacts - name: Upload test results uses: actions/upload-artifact@v1 with: name: Test results (play mode) path: ${{ steps.playMode.outputs.artifactsPath }} testRunnerInEachModeSeparately: name: Test each mode sequentially ๐Ÿ‘ฉโ€๐Ÿ‘ฉโ€๐Ÿ‘งโ€๐Ÿ‘ฆ # don't try this at home (it's much slower) runs-on: ubuntu-latest steps: # Checkout repository (required to test local actions) - name: Checkout repository uses: actions/checkout@v1 # Activate license - name: Activate Unity uses: webbertakken/unity-activate@v1 env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} # Configure first test runner - name: Tests in editmode ๐Ÿ“ uses: ./ env: TEST_MODE: editmode PROJECT_PATH: unity-project-with-correct-tests ARTIFACTS_PATH: artifacts/editmode # Configure second test runner - name: Tests in playmode ๐Ÿ“บ uses: ./ env: TEST_MODE: playmode PROJECT_PATH: unity-project-with-correct-tests ARTIFACTS_PATH: artifacts/playmode # Upload combined artifacts - name: Upload combined test results uses: actions/upload-artifact@v1 with: name: Test results (combined) path: artifacts/