* Remove symlink files * Update entrypoint scripts for windows runner * Add windows runner tests * Fix unity editor path * Set -nographics option for avoid d3d11 initialization error * Fix Unity project path in windows standalone build script |
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.. | ||
activate.ps1 | ||
entrypoint.ps1 | ||
return_license.ps1 | ||
run_tests.ps1 | ||
set_gitcredential.ps1 |