unity-test-runner/unity-package-with-correct-.../com.fake.notarealpackage/Runtime/TimerFeature/Scripts/TimerComponent.cs

19 lines
298 B
C#

using UnityEngine;
public class TimerComponent : MonoBehaviour
{
public BasicCounter Counter = new BasicCounter();
public float Timer = 1f;
void Update()
{
Timer -= Time.deltaTime;
if (Timer > 0)
return;
Counter.Increment();
Timer = 1f;
}
}