unity-test-runner/.github/workflows/main.yml

62 lines
1.9 KiB
YAML

name: Actions 😎
on: [push]
jobs:
testRunnerInAllModes:
name: Test all modes ✨
runs-on: ubuntu-latest
steps:
# Checkout repository (required to test local actions)
- name: Checkout repository
uses: actions/checkout@v1
# Configure test runner
- name: Run tests
id: allTests
uses: webbertakken/unity-test-runner@v1
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
TEST_MODE: all
UNITY_PROJECT_PATH: unity-project-with-correct-tests
# Test implicit ARTIFACTS_PATH, by not setting it
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v1
with:
name: Test results (all)
path: ${{ steps.allTests.outputs.artifactsPath }}
testRunnerInEachModeSeparately:
name: Test each mode sequentially # don't try this at home (it's much slower)
runs-on: ubuntu-latest
steps:
# Checkout repository (required to test local actions)
- name: Checkout repository
uses: actions/checkout@v1
# Configure first test runner
- name: Tests in editmode 📝
uses: webbertakken/unity-test-runner@v1
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
TEST_MODE: editmode
UNITY_PROJECT_PATH: unity-project-with-correct-tests
ARTIFACTS_PATH: artifacts/editmode
# Configure second test runner
- name: Tests in playmode 📺
uses: webbertakken/unity-test-runner@v1
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
TEST_MODE: playmode
UNITY_PROJECT_PATH: unity-project-with-correct-tests
ARTIFACTS_PATH: artifacts/playmode
# Upload combined artifacts
- name: Upload combined test results
uses: actions/upload-artifact@v1
with:
name: Test results (by reference)
path: artifacts/